diff --git a/.config/hypr/config/windowrules.conf b/.config/hypr/config/windowrules.conf index 2cffddc..ab46184 100644 --- a/.config/hypr/config/windowrules.conf +++ b/.config/hypr/config/windowrules.conf @@ -6,7 +6,7 @@ windowrulev2 = monitor DP-1, class:(dev.zed.Zed) windowrulev2 = monitor HDMI-A-1, fullscreen, class:(steam_app_1808500) -windowrule = monitor HDMI-A-1, class:(steam_app_1422450) +windowrulev2 = monitor HDMI-A-1, class:(steam_app_1422450) # Float Necessary Windows windowrule = tile, initialTitle:^(Godot)$